特点
记录与战斗有关的一切将记录:
- 治疗物品的使用
- 当玩家被击倒时
- 玩家vs玩家
- 玩家vs NPC
- NPC vs播放器
- 实体vs玩家
- 玩家vs动物
- 动物vs玩家
- 其他玩家死亡 (坠落,淹死等)
- 身体部位被击中
- 显示玩家是否在睡觉
- 显示玩家在睡觉时被攻击
配置
设置和选项可以在CombatLogger文件下的config目录。建议使用编辑器和验证程序,以避免格式问题和语法错误。默认配置:
代码:
{
"Combat Logging Main": {
"Log Combat Damage (Will Override All)": {
"Log to File": true,
"Log to Console": true
},
"Log Combat Death (Will Override All)": {
"Log to File": true,
"Log to Console": true
},
"Log Healing Items": {
"Log to File": false,
"Log to Console": false
},
"Log Player Downed": {
"Log to File": true,
"Log to Console": true
},
"Show if Player is Sleeping in Log (Only for Attacking not Death)": true,
"Log Players Getting Attacked while Sleeping": true,
"Show Body Part Hit": true,
"Log Respawns": {
"Log to File": true,
"Log to Console": true
}
},
"Combat Hurt Logging": {
"Log Player Attacking Player": {
"Log to File": true,
"Log to Console": true
},
"Log Animal Attacking Player": {
"Log to File": true,
"Log to Console": true
},
"Log NPC Attacking Player": {
"Log to File": true,
"Log to Console": true
},
"Log Player Attacking NPC": {
"Log to File": true,
"Log to Console": true
},
"Log Player Attacking Animal": {
"Log to File": true,
"Log to Console": true
},
"Log Entity Attacking Player": {
"Log to File": true,
"Log to Console": true
}
},
"Combat Death Logging": {
"Log Player killing Player": {
"Log to File": true,
"Log to Console": true
},
"Log Animal killing Player": {
"Log to File": true,
"Log to Console": true
},
"Log NPC killing Player": {
"Log to File": true,
"Log to Console": true
},
"Log Player killing NPC": {
"Log to File": true,
"Log to Console": true
},
"Log Player killing Animal": {
"Log to File": true,
"Log to Console": true
},
"Log Entity killing Player": {
"Log to File": true,
"Log to Console": true
},
"Log Other Player Death": {
"Log to File": true,
"Log to Console": true
}
},
"Print Debug Info To Console (Dev)": false,
"Version": {
"Major": 2,
"Minor": 0,
"Patch": 0
}
}